A New Game and Innovation in Virtual Reality
Few years had passed since the time HTC has introduced the first high-end VR headset, the HTC Vive. From that time onwards, we have seen the rise in cryptocurrency-inflated prices of hardware, Rift, entrance of Microsoft as well as humble beginnings of Virtual Reality e-sports leagues. And while it is true that the platform and the medium for this device hasn’t boomed yet, it doesn’t stop educators and entertainers to have continued investment and steady growth. The world of VR becomes so vast and wide that various materials can be used to complete the quests from a skillet, keyboard and just literally about everything.
Well from the get-go, Oculus Rift is lagging behind HTC Vive. Not just that their launch filled with delays in getting them out of the public for a full year late, Oculus has refused to acknowledge supremacy of room scale VR experiences opting rather for a stationary or seated experiences. Oculus took the game slowly but surely by integrating room-scale motion controls which enabled players to finally grab items while in the VR world such as a skillet and do a bold move of dropping its price to rival with HTC’s market share.
Every month, Steam is conducting hardware survey to be able to measure the current trends in PC component market. And the result is not really a surprise that the Vive overshadows the Rift in relation to market share and sales.
Just before the onset of VRChat, there was RecRoom which is basically a social VR experience that is integrated for Oculus, PSVR and Steam that has allowed players to complete a quest together while also playing dodgeball, laser tag, etc. The game additionally features cartoony and nostalgic high school motif while players only have limited control of the presented content.
Through the availability of VRChat, it literally changes everything by pushing social games running on the same platform to compete and to adapt. RecRoom added player created rooms module just recently to allow players to create mockup of cities, build castles, create their own quests, make weapons from a skillet to something more elaborate and so on. Still, RecRoom shines best if it sticks to original formula. They’ve created massive laser tag and paintball arenas, write entertaining and highly engaging quests to which it is almost impossible to win without your friends that has kept enforcing community behavior than other social platforms.
A new quest was released recently called Isle of Lost Skulls. Here, you are a pirate that is trapped inside a cell and your first mission is to find out how you can break out of your cell. You need to use everything around you in order to beat the skeletons that are keeping you as prisoner. Oftentimes, this means that you have to get a skillet or broom to hit skeletons on the head. Yes, a skillet used to get out of your way.